Re:Design

Musings on design, business & the ampersand.

DR.Manhattan Abilities

  • Complete awareness and control of basic atomic particles including the particles that construct his own body.
  • Size alteration.
  • Can change the coloration of his skin, as well as the composition of his clothing.
  • Density Control.
  •  Can reverse entropy.
  • Atemporal (in terms of his perception of time).
  •    Does not appear to age.
  •  Does not seem to require food, water, or air.
  •  Immortality.
  •   Invulnerable.
  •  Can create copies of himself which act independently of each other, but operate in an intelligent collective fashion.
  •   Creation of Force Fields.
  •  Can transmute matter into different states or even different types of matter.
  •    Can create matter.
  •  Teleportation of himself or other individuals over incredible distances (possibly other galaxies)
  •      Telekinesis
  •    Intangibility
  •    Disintegration

 

Val    CHA    Cost    Roll    Notes
Val    CHA    Cost    Roll    Notes
75    STR    65    24-    Lift 819.2 tons; 15d6 HTH Damage [7]
35    DEX    75    16-    OCV:  12/DCV:  12
40    CON    60    17-
20    BODY    20    13-
50    INT    40    19-    PER Roll 19-
30    EGO    40    15-    ECV:  10
40    PRE    30    17-    PRE Attack:  8d6
14    COM    2    12-

35    PD    20        Total:  35 PD (35 rPD)
35    ED    27        Total:  35 ED (35 rED)
8    SPD    35        Phases:  2, 3, 5, 6, 8, 9, 11, 12
23    REC    0
80    END    0
80    STUN    2        Total Characteristic Cost:  416

Movement:    Running:    6”/12”
        Leaping:    15”/30”
        Swimming:    2”/4”Cost    Powers & Skills
500    Atomic Structure Manipulation:  Variable Power Pool, 200 base + 300 control cost,
    Powers Can Be Changed As A Zero-Phase Action (+1), No Skill Roll Required (+1)

35    Invulnerability:  Damage Resistance (35 PD/35 ED)
40    Temporal Consciousness:  Retrocognitive, Precognitive Clairsentience (Sight And Hearing
    Groups), Reduced Endurance (0 END; +1/2), Persistent (+1/2);
    Precognition/Retrocognition Only (-1), Fixed Perception Point (events viewed are limited
    to events surrounding Dr. Manhattan’s life; -1), Always On (-1/2)
50    Adaptive Physiology:  LS  (Eating: Character does not eat; Immunity All terrestrial
    poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare
    agents; Longevity: Immortal; Safe in High Pressure; Safe in High Radiation; Safe in Intense
    Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing;
    Sleeping: Character does not sleep)
25    Microscopic Perception:  Microscopic (x100,000) with Sight Group
15    Telescopic Perception:  +10 versus Range Modifier for Sight Group    Perks
21    Contact:  U.S. Government (Contact has access to major institutions, Contact has
    extremely useful Skills or resources, Contact has significant Contacts of his own),
    Organization Contact (x3) 11-

    Talents
3    Absolute Range Sense
3    Absolute Time Sense
3    Bump Of Direction
5    Eidetic Memory
3    Lightning Calculator
4    Speed Reading (x10)    Skills
0    CK: New York City 8-

3    Inventor 19-
0    Language:  English (idiomatic; literate)
3    PS: Scientist 19-
0    TF:  Small Motorized Ground Vehicles
3    Scientist
2    1)  SS:  Biophysics 19-
2    2)  SS:  Electrical Engineering 19-
2    3)  SS:  Mathematics 19-
2    4)  SS:  Nuclear Physics 19-
2    5)  SS:  Physics 19-
2    6)  SS:  Subatomic Physics 19-
728    Total Powers & Skills Cost
1144    Total Character Cost200+    Disadvantages
5    Distinctive Features:  Nude Blue Human (Easily Concealed; Noticed and Recognizable;
    Detectable By Commonly-Used Senses)
15    DNPC:  Laurel Jane Juspeczyk (a.k.a. Silk Spectre II)  14- (Slightly Less Powerful than
    the PC)
15    Hunted:  United States Government 14- (Less Pow, NCI, PC has a Public ID or is
    otherwise very easy to find, Watching)
15    Physical Limitation:  All Actions Are Predetermined (Infrequently, Fully Impairing)
20    Psychological Limitation:  Curious About Physical World (Very Common, Strong)
25    Psychological Limitation:  Highly Logical In Actions And Reactions (Very Common,
    Total)
15    Reputation:  Dr. Manhattan (indestructible, all powerful), 14-
15    Social Limitation:  Public ID (Dr. Manhattan) (Frequently, Major)
819    Big Blue Bonus
1144    Total Disadvantage Points

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